3/26/2023 0 Comments Wurm online cooking recipes![]() ![]() I’m eager to get out there and start foraging for the new food items, and get new farm fields planted. Will things break? Probably, this is still Wurm after all. On my server of Sklotopolis there’s also a number of smaller changes and fixes being added, it’s the perfect time (so long as nothing major breaks). Mine entrances are going to have the ability to become three tiles wide – fantastic for people who have boat caves. There’s the new beehives, and the honey making mechanics that I can’t wait to dive into. There’s a new alchemy rack to store potions (that’s something I’ll certainly be making use of). There are racks for barrels, planters, and amphora. Like the new storage options that are coming. While the biggest change is the cooking update and the addition of carbs / fat / protein to our health bars, there’s so many other small components to the update that there’s pretty much something for everyone. I’m incredibly excited about this update (as you may already know). Today is the day! The 1.3 update is coming to Wurm Unlimited. Have you played around with the changes in 1.3 yet? What are some of your favourite things? Let me know below in comments and as always happy gaming no matter where you find yourself! If I can get a queen to migrate to my hive I’ll plant all sorts of flowers in the back yard to encourage more production. So far that hasn’t happened, but I go by every day and take the honey and wax from the wild hives to add to my collection. I have two hives out in the wild (near wild hives) hoping that the queen will migrate to my (better quality) hive. I’ve also been trying to collect bees of my very own. The new large storage rack is great for holding all sorts of things although I didn’t really enjoy crafting it since it took three rafts. ![]() The barrel rack and planter rack are adorable and make everything look neat and tidy. I also created some of the new storage options. Maybe a bridge filling in the gap between them, too. They’re not huge places, but I do plan on adding a second timber floor once I have more time. I decided I needed a dedicated kitchen house, so I added a new smithing building along with a carpentry house and tailoring. I recently added three new buildings to my deed, Quail Ridge. With my current skill in cooking most buffs last for a good half hour, and the more complicated a recipe, the longer that buff lasts. The one I’m really eager to find is the food that will give me a channeling buff. I haven’t found a lot of useful ones yet, but I’ve found a small handful (like meditation, and jewel crafting). I’m absolutely loving the new recipes that have been added, and making notes in my cook book about which foods give me which affinity buffs. How to use import and export? But maybe it doesn't work because of the error I encountered.Now that the much anticipated 1.3 patch is live I’ve been spending most of my time cooking, creating tools to use for cooking, and farming items to be used for (you guessed it) cooking. Is it a valid recipe file?Ĭom.圎xception: .MalformedJsonException: Expected name at line 92 column 12 path $.Īt .fromJson(Gson.java:902) 09:50:11 ERROR c.h.w.c.service.PersistenceService - Unable to load recipe from C:\Users\Jason\Documents\WU\WU-Server\Purple Apple\recipes\recipe 1501.json. Right now it errors out and doesn't try to move on. Example: Skipped loading 1501, Json appears corrupted. Add some error catching to skip over broken recipies. It's not my computer because I can run multiple IntelliJ IDE programs (that are made with JAVA) with no problem. Instead of "KNOWN?" try KNOWN and UNKNOWN. Information page, your switch toggles should have text that explain what the current state is. Result page, selecting difficulty, the selected number is obscured on its bottom. Quite a bit of sanity checking to do still
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